Developing prototypes to finished product takes serious hardware. And on top of all that, is the commercial software to unify all these digital elements into a working 3D model. So that is why we are always upgrading and continuously furthering our education in the latest techniques and best practices in these 3D mediums so that we can say, with confidence, we are your best people for your job.
Facial expressions even for the above average animator can be a daunting task, especially when jowls, a muzzle and even a snout is involved. But no worries! As an expert in morph targets and blend shapes for 3D 4-legged creatures that can be used in video games, television or featured films, one quick email from you to me will help get your project underway to completion.
Let's Work Together!